1], Ultimate Doom, XBOX, BFG, Unity) Final Doom (id Anthology, and Unity versions) FreeDoom Phase 1, 2, and FreeDM. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. This includes: *Ultimate DOOM [rename to "doom. Any utility that assists in the creation of mods, assets, etc, go here. If you have Hexen II PAK files, these classes will be playable via the menu but are still under development. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. This prevents any issues that could result from a previous run's files getting included into a new PK3. GLDEFS lumps allow to define several effects that are supported only by the OpenGL hardware renderer used in GZDoom and Zandronum. jp. Go check it out too. Turns out this guy was right after all - otherwise, it would have been a. wadsmoosh to doom. 0. doomcc". doom2. pk3 at the command line. wad file by adding a secret exit to e1m1 so that the xbox level sewers starts. wadsmoosh. Master Levels Menu interface Mod Editor by Zippy, Master Levels Maps Mod Editor by DenisNinja. WadSmoosh - merge all official id releases into one PK3 IWAD. id. pk3 is a gameplay mod for ZDoom-based ports, brought to you by @Korp and I (credits below). DOWNLOAD NOW! - Wadsmoosh compatibility. WadSmoosh - merge all official id releases into one PK3 IWAD. doom2". Forum rules The Projects forums are ONLY for YOUR PROJECTS!MASTERLEVELS. WAD and SIGIL. zip: Size: 3. Features. 0 Universal Map Enhancements v21 Gold. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. Any utility that assists in the creation of mods, assets, etc, go here. Post by MrRumbleRoses » Fri Jun 14, 2019 3:38 pm. OS: Windows NT (NT 10. Put all the Doom wads you have in the folder source_wads (once youve extracted wadsmoosh) Then run wadsmoosh. Hi, I have put together an addon to make the various community's MIDI Packs compatible with wadsmoosh The addon assumes that your "doom_complete. txt file into your Doom Complete PK3's Mapinfo folder, and it should be good to go!I have all of the Doom games through Steam, and the retail version of Sigil (which i compress into doom_complete. ini files with GZDoom for different purposes, but will require using the "-config <config name>. 0 ; The Sentinel's Lexicon v133 ; Future Plans. Also whilst your in that folder delete the file called delete_me. pk3" has been generated: - using all official 4 iwads - adding NERVE. 10 songs about abortion rights that hit differently after Roe v. by JP LeBreton. Graphics Processor: Not Listed. The PlayStation Network version of the file is. WAD BLOODSEA. I'm going to be running through wadsmoosh with a small selection of wads. . It's a Python script (you can see the source code here) in an exe shell for convenience, and that's the kind of things that sometimes trips anti-virus software because they can't check the script that the program runs so they flag it "just in case". I have all of the iwad files, Master Levels, etc. Matt's Addons for Wad-Smooshed Doom Classic Complete. WadSmoosh (Doom Classic Complete) is a tool created by Jean-Paul LeBreton, first released on July 5, 2016. id. So the e1m1 was not patched by the xbox team (so there should be no secret exit in the pc doom e1m1) as it is part of the pc doom - only the xbox level is added. ) into a single IWAD, allowing players to switch between games. Go To Topic Listing Doom Editing. N. As mentioned above, you'll need to own the associated retail Doom games to play, and you'll need to combine their content with WadSmoosh. Safely clean up anything in pk3/ working subdirectory from any previous runs. This Addon adds more maps including console maps featured on DoomWiki, excluding. Doom Track pack was design around JP LeBreton's Wad Smoosh; compiles all the official doom Iwads into one hub for you to access them all as episodes using the gzdoom source port. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. Both TNT and Plutonia define their own, out of fairly randomly named patches. It'd be a bit more code in the core wadsmoosh. pk3 file onto your copy of GZDoom to run. Doom: Complete wadsmoosh (was mentioned by @Voros) Ultimate Doom Ultimate Doom - Bfg Edition Doom 2: Hell on Earth Doom 2 : Hell on Earth BFG edition Doom 2: Hell on earth (french version) Doom 2: German Version (Was mentioned by @cybdmn) Doom: PSX TC Final Doom: Plutonia Experiment. Brightmaps Plus for GZDoom. 1zdoom. As a result, it is strongly recommended to use JPL's WadSmoosh and use Doom_Complete as an IWAD. pk3 as a PWAD, ie loading it as a normal WAD alongside brightmaps_plus. Wade repeal, from 'Sara' to 'Sally's Pigeons'. About This File. Re: WadSmoosh - merge all official id releases into one PK3. id. WAD CATWALK. 1. wadsmoosh in the development builds, so those lumps are no longer used with WadSmoosh. WadExt. id. This was a good start into the whole topic as I could compare irukanjjis files with the corresponding LOST. "WadSmoosh merges your provided Ultimate Doom, Doom 2, Master Levels, No Rest for the Living, Final Doom, and Sigil data into a single IWAD file that can be played in GZDoom, with each game as its own entry in the episode list. id. Oh, wow. ATTACK. 3 years ago by JP LeBreton. id. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. It uses the wonderful OMGIFOL library to do all the lump extraction, and I used SLADE to build the texture definitions for each IWAD. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. 9 by default)Select the checkbox to force "60hz Refresh Rate" Click the green "Go To Hell" button at the bottom to start the gameWadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Overview: DoomRPG Rebalance is designed to balance the combined content of DoomRPG and DoomRLA to feel the depth of their capabilities. BTW JimpArgon, I think you should remove that link in your original post. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. WAD and SIGIL. pk3" file created with WadSmoosh and assumes you have ALL of the following: Ultimate Doom, Sigil, Doom 2, No Rest For The Living, The Master Levels,. 49. Many Git commands accept both tag and branch names, so creating this branch may cause unexpected behavior. We have created 21,761 articles to date. various status bar/hud/automap/keyboard adjustments. txt to refer to it, but. idgames. pk3" has been generated: - using all official 4 iwads - adding NERVE. id. 0?), rendering this issue irrelevant. One way to resolve this is to rename the TITLEPIC lump to something else (such as WSTITLE) and set that lump as the title graphic in mapinfo. pk3 is not fully compatible with Revenant100's Sprite Fixing Project, new brightmaps were needed. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. wadsmoosh to doom. If you load NUM_FONT. 5 HXRTCHUD PB BDBE Flashlight UC Minimap If you load only the modified DOOM2. Life's a beach will be harder tho, iirc it overwrites a lot of textures and has some custom. doom2. When I use a WadSmoosh-generated doom_complete. WAD doom. exe" -file e1m8. Another "Doom Metal Soundtrack" variant that covers all music for DOOM, SIGIL, DOOM II, TNT: Evilution and The Plutonia Experiment for WadSmoosh users. Re: WadSmoosh - merge all official id releases into one PK3 Post by MG_Man » Sun Jul 10, 2016 9:01 am Works fine, except that the Master Levels sky graphic doesn't seem to be added (the maps that use it complain about Unknown Texture ML_SKY1, 2,. About This File. yum13241. Tutorial: GZDoom Custom Shortcuts and Wadsmoosh. doom. Download link in the first post, as always! "I will find joy in Yahweh. What does WadSmoosh do? It merges your official (released by id) PC retail IWADs into a single PK3 IWAD for ZDoom called "doom_complete. e1m8b, etc. A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. Wadsmoosh was updated for it. Wads and Iwads are basically the same thing. This also includes PerK's Smooth Weapons for better weapon frame timing accuracy. Add a doom. doom2. doom2 lumps within Smooth Weapons Enhanced are no longer loaded with WadSmoosh. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. Add file Doom Metal Soundtrack Mod - Volume 4. Hi! I'm Ivan Stanton (northivanastan), and I like to make MIDIs. Features. addons. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS (Python2 only, for the moment). Correct statement would be: 'Recent versions of WadSmoosh work only on GZDoom (or QZDoom); they do not support old ZDoom without few extra actions'. )coltonrawr wrote:Maybe if a tool was written to merge everything (minus the unnecessary bloat) into a big WAD file (ala what happened to the Master Levels over the years), it could be added into WadSmoosh easily. All in all trifling complaints, but hopefully of some use. 00. For details, click here. WAD), the screen will look like the. This project is inspired by WADSMOOSH by JP LeBreton. If you have Hexen II PAK files, these classes will be playable via the menu but are still under development. 1- download doom mod manager (or zdl) 2- delete everything in the "base" folder of your game, the only thing you shouldn't delete is the Doom2. Final Doom (Hell on Earth, TNT: Evilution, and The Plutonia Experiment are still exclusive to each other without using Wadsmoosh) Doom 2: The Master Levels (with Wadsmoosh) Works of the Masters v7 ; Knee-Deep in ZDoom ; The Compendium v1. An IWAD file is required for execution of any of the stock Doom engine games. Wadsmoosh is the utility that renames them, and since you renamed them before Wadsmoosh did, which it expected in order to work properly, it couldn't find them. This is because GZDoom has a. pk3" has been generated: - using all official 4 iwads - adding NERVE. August 16, 2023 by JP LeBreton. Its first game was released for MS-DOS in 1993 as a follow-up to Wolfenstein 3D and was both of a huge leap in video game design and video game violence. Wadsmoosh Improvement. Doom mod | Released 2012. Ran into this trying to specify WadSmoosh as default for my Master Levels Deluxe Edition project, since it requires that. WAD and SIGIL. Browse. Useful for converting old mods or setting up. . Simply take the plutmidi. Verion 2. Features Unified Game & Episode Structure DoomRPG Rebalance is a fork of the modifications Kyle873's Doom RPG and Doom RPG Sumwunn's Edition. Use “WADSmoosh” to combine all official doom wads including Sigil. Re: WadSmoosh - merge all official id releases into one PK3 IWAD Post by Casualfan » Tue Sep 27, 2022 2:05 am I'm trying to play Plutonia using this with a music mod, but when I start Plutonia I just get the standard midi. Wadsmoosh help please Hi, Im trying to merge all of the official wads drom ID and Romero together. The PK3 WadSmoosh creates uses "store" compression (ie no compression), so yeah you can get a lot of file size savings just by re-compressing the same ZIP with max compression. WAD, DOOM2. pk3 in Slade 3 (just do it, the program is a tiny download and this is a simple edit), open the "mapinfo" subfolder, delete masterlevels. WadSmoosh for Doom is justified in that the various IWADs are mutually exclusive and incompatible with each other. Re: WadSmoosh - merge all official id releases into one PK3. exe" to dosbox. This content can be enough to pass several WADs in a row (depending on. Currently HXDD supports the base classes from Heretic and Hexen. ) to the wadsmoosh pk3 file. wadThe Master Levels deluxe edition project is a totally separate project and I don't think it merits inclusion in WadSmoosh; it's essentially a fan compilation. Forum rules The Projects forums are ONLY for YOUR PROJECTS!WadSmoosh solves texture name conflicts by simply renaming the textures. That way, Maximum Doom can be supported and it'll still be as lightweight as ever. [edit] Though, this should go without saying: make sure you've made. doom2. WadSmoosh (Doom Classic Complete) is a tool created by Jean-Paul LeBreton, first released on July 5, 2016. by ShockwaveS08 » Sun Dec 11, 2022 3:45 am. One way to resolve this is to rename the TITLEPIC lump to something else (such as WSTITLE) and set that lump as the title graphic in mapinfo. More audio has been normalized in TNT! The definitive way to listen to Doom Music is here! Doom Metal Volume 7 continues from the greatness of Volume 6 by taking the best remixes of all time and packing it all inside of a wad that works with any gameplay mod. 0 or newer and doom_complete. now it's compatible with both WadSmoosh (any combination) and Sigil v 1. Features: Player can enable/disable almost every Union Doom option on the fly; Almost accurate colored lighting from PSX version of Doom; Sound reverb effect from PSX version of DoomPeople in this thread have customized WadSmoosh to do this but it's outside the scope of what I wrote WadSmoosh to do and I have no intention of supporting it. However, if you load the PK3 version instead (still on top of the modified DOOM2. Top. zip file itself! Drag the . The master levels will load consecutively in the PSN order from PS3 Doom Classic Complete. exe . conf: Code: Select all. doom2 lumps within Smooth Weapons Enhanced are no longer loaded with WadSmoosh. Those of you, who bought the new (Unity-) releases of Ultimate DooM and DooM II from bethesda. JP LeBreton. by Leon_Portier Tue Nov 21, 2023 3:27 pm. As a lot of us know, JP LeBreton's "Wadsmoosh" [ is an incredible tool that in combination with GZDoom. The engine comes with its internal IWADINFO lump (in game_support. I was using the MissingOptions version, as neither the purely Doom 1 or Doom 2 wad seemed really ideal for me (I use a WadSmoosh including them Ultimate + 2 + Final + Sigil + Masterlevels etc. exe. Anyway, beyond that I made a custom title screen that cycles through all the games' TITLEPICs and randomly selects the songs used in Doom 1 and 2's demos, since hearing D_INTRO loop constantly was getting a bit grating. On a new installation, PrBoom runs at 640x480 resolution. pk3" has been generated: - using all official 4 iwads - adding NERVE. WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Drop your WADs into the source_wads\ subfolder, then run wadsmoosh. An even stranger tale within. If you want the smaller size file exclude “Sigil_shreads. Another bug; It's posible to run real fast to the golden soul that it won't stop your falling and activate stuff or die, in the ghost house it's possible to run and collect the golden soul and push the "return" picture, when that. -Added Super Shotgun and chainsaw gibbing option back when killed in close range. g. Hexen style armor is now an option. Other details. wildweasel wrote:Oooh, actually I think I know what this is - right-click on the WAD files in your Source_Wads folder and uncheck the "Read-Only" attribute. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. John Romero is the one who "kind of" erred in not doing this, himself, although to be quite fair Sigil was never meant to be an official permanent IWAD addon, so this is quite understandable. I have yet to run across a Doom 1 or Doom 2 wad that doesn't replace the maps as intended. WadSmoosh: Filename: utils/wad_tools/wadsmush. MrRumbleRoses Posts: 331 Joined: Thu Feb 25, 2016 8:01 pm. Compare. WAD - compiling the master levels using the PSN orderWadsmoosh has to rename it in order to keep both the original intermission music as well as the new one. Unified Game & Episode Structure These cannot be combined because Deathkings overrides some of the IWAD maps and because Hexen ends with an explicit 'end the game' action. elhobbs. 49. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. WAD”. For some reason WadSmoosh will not work with the files if it can't write to them, even though it never writes to them. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. This needs to be turned on in Smooth Doom mod options. conf. Currently HXDD supports the base classes from Heretic and Hexen. Re: WadSmoosh - merge all official id releases into one PK3 Post by Tormentor667 » Tue Mar 07, 2017 9:11 pm Gez wrote: It was probably modified manually for the Master Level Menu Interface long ago. Done. Yarn366 wrote: If the widescreen pack is loaded with WadSmoosh, then the Doom 2 title graphic is shown instead of WadSmoosh's. reviews. It then went on to win both the Golden Reggie Award for Promotional Achievement, and the. This was a good start into the whole topic as I could compare irukanjjis files with the corresponding LOST. A command-line utility that extracts the contents of a WAD to a (mostly) pk3-compatible folder structure. 0) Installation Instructions: The archive has a folder DoomRPG SE Rebalance. Final Doom: Tnt - Evilution. Go check it out too. WNC12k added a commit that referenced this issue on Oct 18, 2022. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. WadSmoosh was changed from doom. atmospheric tourism mod. First, you get all three original episodes - that's 27 levels of awesome, explosive excitement. Angelloproduct. Note: This will only work if using default install as it requires changes to both weapons and monster. I've got a bit of a dilemma and I need some help. Wade was “egregiously wrong” and should be overturned as she urged the justices to allow a controversial law. pk3” and rename to “DOOM. For some reason it also hates my doom_complete. DaveCooper said that the sprite brightmaps still work, but I found this to not be the case (the imps' eyes no longer glow, for example) for the same reason. Imagine Perkristian's. pk3). LCD files with PSound and converted/exported to . by Gez » Mon Aug 29, 2016 6:40 am. 3- install the dml here (or zdl) and rename the "dml. Merges your Doom IWADs (Doom, Doom 2, Final Doom, Master Levels, etc. ogg files in it to T_*. Survive more mind-blowing explosions and more of the bloodiest, fiercest, most awesome blastfest ever! Play DOOM II solo, with two people over a modem, or with up to four players over a LAN (supporting IPX protocol). The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. Also whilst. The tool is called WadSmoosh. -Added Super Shotgun and chainsaw gibbing option back when killed in close range. id. wadsmoosh/" and copied all relevant data from "filter/doom. Angelloproduct. This makes it very convenient to play all of classic Doom's official releases without relaunching the game. OpenTTD 13. korell: NERVE. DOOM's 2. 33 MB: Date: 08/12/16: Author: JP LeBreton: Description: A tool for combining all official id release WADs into a single PK3 file playable with ZDoom and its derivatives. KEYMASTER. WadSmoosh. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. WadSmoosh - Combines all the official classic Doom IWADs (Doom, Doom II: Hell on Earth, Master Levels for Doom II, and Final Doom) the user can provide, as well as the No Rest for the Living WAD from. C it should be as easy as including the . WAD, PLUTONIA. Most importantly the SSG sprites, ZScript includes and MAPINFO. So I have Master Levels for Doom 2, which I got off Steam a few years back, and I want to make a wad that has all of the Master levels, so I can play them in succession. JPL wrote: Master Levels have been pieced into a single 21-level episode, using the PSN order. pk3 file as the IWAD (ie with the -iwad command line switch), the brightmaps in your file there show up fine. WadSmoosh. You are the last defense against these hell-spawned hordes. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. WAD, SIGIL. The tool is called WadSmoosh. This is a new graphics mod that replaces all monsters, weapons. WAD MAP31 secret exit leads to MAP32, correct skies for each WAD are extracted and used. Jan 26, 2020 @ 3:07pm while I've never used wadsmoosh myself, Sigil is a Pwad, while all official releases are iwads,. org, It's a WinRAR file that contains the PS3 Version of Doom Classic Complete's Wads including No Rest For The Living and the Master Levels, These according to the uploader were fixed to work on a sourceport on PC. pk3" that contains (if you own all the official releases) Ultimate Doom, Doom 2 and its two addons, and Final Doom. e1m8b, etc. thats kinda illegal. Go check it out too. WAD, the intermission screen will look like the one in WadSmoosh (minus the map author, of course). wad, nerve. Re: WadSmoosh - merge all official id releases into one PK3. Other details. . A new IWAD file called "doom_complete. Simply take the plutmidi. This is also probably another difference between this script and Episodic-ExThis will tell WadSmoosh to extract the SIGILTEX patch with the name SIGIL, where the game will find it, no new texture definition data or anything else needed. your one-stop-shop for anything Doom-related. . WadSmoosh 1. In order to be identified as an IWAD, a file must contain the "IWAD" (49 57 41 44) magic identifier as the first four bytes in its header. The only evidence of this should be the new maps' contents. What does this mean? Well, the game's pixel art will look much more lush and slick, like a Metal Slug game, or Earthworm Jim, or any game you like that has really elaborate sprite animation. 1. doom2". wad Doomworld forums post: using compendium with wadsmoosh, ending a doom 1 level will immediately skip to the next level without an intermission, which also causes keys to be kept from the previous level. WAD and SIGIL. Yes, it should be e1m1. Gameplay mod for GZDoom. A launcher such as ZDL, Doom Launcher, or Doom Explorer are recommended for managing configurations, mods, and command lines between them. 5-alpha. 03 (and PB 3. Cannot run wadsmooshed pk3 on gzdoom 3. WadSmoosh is a tool that compiles all official doom releases into one wad. Forum rules The Projects forums are ONLY for YOUR PROJECTS!WadSmoosh - merge all official id releases into one PK3 IWAD Any utility that assists in the creation of mods, assets, etc, go here. Most importantly the SSG sprites, ZScript includes and MAPINFO. Paste that here if it does. This version of Mood4Doom is intended for use only with IWAD files produced by WadSmoosh (doom_complete. Doom mod | Released 2012. WAD and also with the files of the official WadSmoosh release. Wadsmoosh: Custom shortcuts that I use. • All of War Trophies' data is stored in the form of a large JSON chunk, inside a CVar container. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. ) into a single IWAD, allowing players to switch between games without relaunching. 5. Voxel Doom is a gameplay mod for the GZDoom source port that replaces the sprites of all monsters, items and most decorations in Doom and Doom II with voxel-based 3D models. GopherGrips 2 years ago. WadSmoosh was changed from doom. wadsmoosh, except for the textures one. Done and done! Slot the attached . wads (unless they are all you have) as they have changed the medkit icon and censored a secret level. For example: Ultimate Doom Builder, Slade, WadSmoosh, Oblige, etc. 1. Unreal Tourism. Voxel Doom II is the follow up to 2022's award-winning Voxel Doom. wadsmoosh So now the doom. Although Doom was originally created for DOS, the release was of the Linux. doom2. WadSmoosh is a tool that merges Ultimate Doom, Doom II, Master Levels, No Rest for the Living, Final Doom and Sigil into a single IWAD file and I want to add the console exclusive levels into the batch, is it possible? Also I got the console exclusive levels from here if you are wondering⬇️Doom Legacy is a source port available for Windows, Linux, Win32, DOS, OS/2, and Mac OS X, originally written by Boris Pereira and Denis "faB" Fabris, maintained by Thierry "Hurdler" Van Elsuwé for a long time, and is now maintained by Wesley Johnson with a supporting cast of 40 contributors. WadSmoosh for Doom is justified in that the various IWADs are mutually exclusive and incompatible with each other. The tool is called WadSmoosh. wad base file, open it up and rename all of the tracks with a P at. If you load NUM_FONT. - Move all the data tables, eg lists of files to copy and read for wad data, out of the main python script into a file called "wadsmoosh_data. WAD BETRAY. The definitive gameplay enhancement mod for the GZDoom and Zandronum engines. You can use a decensorship patch to make BFG versions of DOOM and DOOM II to be. Note: This will only work if using default install as it requires changes to both weapons and monster. I play a modified version of Wadsmoosh made by me that includes some extra levels between the official levels and also includes the alternate levels made by Romero for Episode 1, the extra levels added in later versions of DOOM among other things. Location: Manhattan, IL. Select Doom II (wadsmoosh) as the iwad, and it will generate Doom II style maps using wadsmoosh's mapset info as a base, without necessarily mucking with the other mapsets included in a. WadSmoosh is a tool that compiles all official doom releases into one wad. WadSmoosh - merge all official id releases into one PK3 IWAD. Currently HXDD supports the base classes from Heretic and Hexen. Master Levels for Doom II 25th Anniversary MIDI Pack is a music pack for Master Levels for Doom II created by Peter Lawrence (MegaSphere) along with several other musicians. The EXE executes this at runtime, so you can change it as you like, test out fixes, etc. : prboom -width 640 -height 400 sets the resolution. Re: WadSmoosh - merge all official id releases into one PK3 IWAD. Adds realistic gore, dismemberments, headshots, executions, lightning effects, particles, makes enemies smarter and harder, makes gun louder and beefier, and adds epic new boss battles. When I use a WadSmoosh-generated doom_complete. *No Rest for the Living. pk3" has been generated: - using all official 4 iwads - adding NERVE. WAD, PLUTONIA. wadsmoosh filter folder to the WidePix repo with the appropriate files (eg TNTBOSS. Re: WadSmoosh - merge all official id releases into one PK3. E. *currently semi-working,. If you have any comments or run into any issues using this, let me know! coltonrawr wrote:Maybe if a tool was written to merge everything (minus the unnecessary bloat) into a big WAD file (ala what happened to the Master Levels over the years), it could be added into WadSmoosh easily. Legacy was originally written as a fork of an early. Using WadSmoosh to create "Doom Complete" compilation WadSmoosh is an excellent tool for merging Ultimate Doom (including "Sewers" level), Doom II (including "Betray" level), No Rest for the Living episode for Doom II, Master Levels for Doom II , Final Doom and Sigil into one single IWAD file. I wrote it in Python but a Windows EXE is included, as well as a shell script for running the source script on Linux and macOS (Python2 only, for the moment). WAD GARRISON.